So, with the release of Air 3.2 this week I decided to run a quick demo in the iPad using the source code of the Whack Game Demo by Byxb Interactive. This is pretty easily to do - overlay the Air 3.2 SDK then just create a new mobile project and copy over the source from the project.
I couldn't get it to run at the full 60fps of the original demo but it quite happily plays along at 30fps.
Big Up to Byxb Interactive for releasing the code!
Be sure to check out these links also to help debug any issues you may run into...